Tier List Overview
Our ranking combines beta telemetry with scrim feedback. Damage numbers matter, but so do rebuild costs, recoil forgiveness, and how safe a weapon feels when chaos erupts.
- Damage & penetration against common shield tiers
- Handling: recoil, reload cadence, ADS mobility
- Versatility from close to long range
- Economy: bench tier, rare parts, repair/insurance risk
- Team value: suppression, finishing burst, or breaching utility
S-Tier Weapons
Meta-defining picks such as Ferro, Anvil, and Rattler. They delete shields, finish fights, and melt squads in seconds.
Ferro
Legendary anti-armor sniper that deletes shielded targets with perfect shots.
150
40 RPM
300
10/10
10/10
3.2 s
Anvil
Hand cannon with brutal burst damage for finishing weakened enemies.
85
180 RPM
50
8/10
9/10
1.8 s
Rattler
Sprays down squads in tight interiors thanks to extreme RPM and mobility.
45
900 RPM
75
6/10
7/10
2.1 s
A-Tier Weapons
Reliable workhorses that cost less to craft. They cover most scenarios without the high-risk investment of S-tier gear.
Osprey
Scoped sniper rifle with excellent long-range capabilities and good damage output.
120
60 RPM
250
9/10
9/10
2.8 s
Renegade
Lever-action rifle that balances power and fire rate. Reliable for mid-range combat.
75
300 RPM
150
7/10
8/10
2.2 s
Jupiter
Bolt-action sniper rifle with exceptional accuracy. Perfect for patient marksmen.
140
50 RPM
280
9/10
10/10
3 s
B-Tier Weapons
Budget options perfect for learning the Dam and running medium-risk contracts. Solid, but shields expose their limits.
Tempest
Full-auto rifle with good magazine size. Beginner-friendly and forgiving weapon.
50
600 RPM
100
5/10
7/10
2.5 s
Arpeggio
Burst-fire rifle with higher skill ceiling. Rewards accurate burst control.
55
550 RPM
120
6/10
8/10
2.3 s
Vulcano
Semi-auto shotgun with devastating close-range power. Shell-by-shell reload.
120
180 RPM
30
4/10
5/10
3.5 s
Bobcat
Compact SMG with high mobility. Good for aggressive close-quarters play.
40
850 RPM
60
5/10
6/10
1.9 s
C-Tier Weapons
Situational picks for scav runs or experiments. Replace them once your workshop unlocks stronger kits.
Torrente
Light machine gun with massive magazine. Suppressive fire weapon with slow handling.
48
700 RPM
120
6/10
6/10
5 s
Equalizer
Energy beam weapon with continuous fire. Unique mechanics require ammo management.
35
1 RPM
100
8/10
9/10
3 s
Weapon Stats Comparison
Select up to three weapons and compare DPS, RPM, reload timings, range, and recoil before committing rare materials.
Select Weapons to Compare (Max 3)
Select weapons from the list above to start comparing their stats
Loadout Recommendations
- Power Sniper: Ferro + Anvil, Tier 3 shield, smoke grenades, motion sensor
- Breach Specialist: Rattler + Vulcano, flash grenades, shield batteries
- Flexible Flex: Osprey + Bobcat, deployable cover, stim shots